Hook: This opportunity arises when a hero with a matching personality trait (hook) travels across the Overland map. Mission victory: These encounters occur after a successful lair battle ends. Wilderness scouting: These events occur after your heroes have completed scouting an unexplored region on the Overland map.Īrrive at hostile site: These events occur before a lair battle begins. The game chooses a specific event from all the possible events that your heroes are eligible for, based on what your heroes are doing at the time.Īlthough there are many other types of encounters in the game, this list will only focus on specific types of encounters which can trigger a theme-related event. In Wildermyth, events (theme-related or otherwise) are selected by the game as your heroes progress through the campaign. Any stat bonuses the item offers will still be in effect. Most transformed arms come with new abilities, which may offset the inability to equip certain weapons.Īlso note that certain slot items may not be visible on a transformed limb, although this is purely cosmetic. Transformations and gearTransformed arms lose the ability to grip weapons, so your hero may become unable to equip a bow or greatsword, or use an off-hand item. Thanks to Fringehunter7719 for pointing out in the comments that abilities are assigned to the first transformed arm, then the second transformed arm (rather than specifically to the left arm or the right arm). Note that only one maiming per hero can occur per chapter. The limb will transform after healing, rather than being replaced with a prosthetic hook or peg leg. If you want to transform a particular limb, you must get maimed in battle. If you don't want certain events to be spoiled, or prefer to discover things on your own, you should avoid reading specific theme pages.Īlthough some themes may automatically transform one limb upon receiving the theme, most themes leave limbs as human. Note that this guide explains what encounter choices to make to achieve a specific outcome. In addition, the hero can gain wings, a tail, or a pet.Ī hero can have multiple themes as long as the themes do not conflict with each other.Īn example of three compatible themes (as shown in the image) are wolf head and legs, blue skin, and a critter pet.Īn example of incompatible themes would be a bear tattoo if the hero already has a wolf head. Themes can change the appearance of a hero's head, left arm, right arm, left leg, right leg, torso, or skin.
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